Engineering leader with 27+ years of experience across gaming, advertising technology, and digital creative industries. Proven track record architecting systems that process billions of daily requests, delivering millions in cloud cost savings, and leading teams through complex technical challenges with the highest standards. Hands-on technical leader who still writes code daily.

Experience

SVP of Engineering

Pixalate
2012 - Present

Leading engineering for a programmatic advertising intelligence platform processing billions of daily API requests.

  • Architected fraud detection APIs and analytics services handling billions of daily requests with 99.9% uptime across global infrastructure
  • Delivered $M+ in annual cloud cost savings through hands-on AWS/GCP infrastructure optimization and architectural improvements
  • Led teams through complex technical problem-solving, establishing engineering standards that ensure code quality and system reliability
  • Designed and shipped Media Ratings Terminal, Fraud API, and App Intelligence products serving Fortune 500 advertising clients
  • Drove technical architecture decisions and product roadmap in collaboration with executive leadership and enterprise customers

Software Engineer

Riot Games
2010 - 2012

Core contributor to PVP.net client platform for League of Legends, the world's most popular PC game.

  • Shipped Spectator Mode and Replays features enabling millions of concurrent viewers worldwide
  • Developed client features for platform serving 150M+ monthly active players
  • Increased unit and functional test coverage significantly, reducing production incidents
  • Contributed across multiple codebases: ActionScript 3, Java, JavaScript, C++, ScaleformGFX

Senior Developer

CIE Games
2009 - 2010

Core developer for Car Town, which became the #1 Racing Game on Facebook.

  • Designed framework architecture and communication layer enabling rapid feature development
  • Scaled platform from launch to 8.2 million players in 3 months
  • Implemented full-stack features across Java backend and Flash frontend
  • Established development workflows enabling team to ship features 2x faster

Associate Director of Development

The Buddy Group
2006 - 2009

Led development for award-winning digital agency serving major consumer brands.

  • Delivered 13 OC Addy Award-winning projects in 2008
  • Led interactive campaigns for Old Navy, Land Rover, H&M, LG, Fisker, Kodak, and NBC
  • Established development standards, best practices, and mentorship program for junior engineers
  • Managed IT department and led projects from concept through delivery

Earlier Experience

Various Companies
1998 - 2006

Progressive roles including Lead Developer at Globalist Internet Technologies (built music search system for APM Music with 770k+ tracks), Flash Developer at Visual Perspectives (games for Dairy Queen, Paramount, Mattel, AOL), and Technology Officer at Sineplex Entertainment.

Technical Skills

Cloud & Infrastructure

AWS GCP Kubernetes Terraform Docker CI/CD GitHub Actions

Languages & Frameworks

Node.js Python Go TypeScript React Java PostgreSQL Redis

Architecture & APIs

RESTful APIs GraphQL Microservices Event-Driven Kafka Distributed Systems

AI & Agentic Systems

AWS Bedrock GCP Vertex AI Claude API OpenAI Gemini RAG MCP

Leadership & Process

Team Building Mentorship Agile/Scrum Product Strategy Technical Roadmapping

Education

Orange Coast College

Computer Science, Physics, Mathematics